After the release of Metal Gear Solid 2: Sons of Liberty, Raiden was seen as a screwball, side character that completely threw off fans of the franchise. But when Metal Gear Solid 4: Guns of the Patriots hit shelves, there was a high demand to play the character after he transitioned into a cyborg ninja. Now with his very own spin-off game, Metal Gear Rising: Revengeance, published by Platinum Games, players will have their chance to hack up their enemies the way they’ve always wanted to. Watch two completely new gameplay videos after the break.
Metal Gear Rising: Revengeance is absolutely silly, balls to the wall action that cranks up the intensity of action seen in the Metal Gear Solid series by tenfold. No more sneaking around, Revengeance asks gamers to take on the enemies head-on in the most brutal fashion.
Since I was fortunate enough to attend E3, I was able to get my paws on Revengeance. It was alright – I demoed it on the PS3. The controls were a bit hard to get use to, but I could see how it could become fun after awhile. The worst part is when you switch into the bullet time slow motion to hack and slash your enemies to bits. For how quick the game moves, slowing the tempo to navigate your sticks to precisely how you want to cut is a bit tedious. But from the looks of these gameplay videos, things may have changed.
Let’s begin with the first gameplay video.
We meet Raiden in what appears to be a training simulation underground in a sewer. The objective of the mission is to destroy any enemy that crosses the player’s path. Here we see a few gorilla like bots. The AI is fairly smart in this game, and from what is shown, the user was either really bad at the game or they actually wanted to show Raiden struggling against a difficult opponent.
Although this is a spin-off, there is still a dash of MGS mentality and humor at the end of the video:
The next gameplay video goes straight to the big guns, facing Raiden against a Metal Gear Ray. Fans may remember how particular these enemies were to defeat. In Revengeance, they are even more so. These Rays don’t go down as easily this time and they seem to be more heavily equipped. Take a look:
Both videos show a good depiction of the fighting styles against a smaller, more intimate battle and a larger, more complicated force. I am interested to see what they have changed or improved since E3 2012 and look forward to playing Revengeance next year.
Metal Gear Rising: Revengeance will be available on February 19, 2013 for the PlayStation 3 and Xbox 360.