The full details pertaining to Batman: Arkham Knight’s Season Pass have just been announced by WB Games. With this closing chapter to Rocksteady Studio’s Batman: Arkham trilogy, gamers should find the Season Pass deliverables to be quite delightful. The biggest reveal of them all is that the developers will allow fans to play as Batgirl. This is the first time in the franchise’s history that users will experience the chance to play as Barbara Gordon, however this will come at a steep price of $40.
In the world of gaming, traditionally, a new release comes with a $59.99 price tag. Tack on the $39.99 cost for the Season Pass, announced by IGN, and you’re looking to be out $100 before tax. Granted, this Season Pass offers six months of DLC content following the game’s release. But are all these additional features really worth the price of what could be spent on a different game? Here’s what you’ll get:
- Batgirl: A Matter of Family – An all new prequel story expansion in an entirely new location where you play as Batgirl for the very first time in the Arkham series – check out the first render of Batgirl.
- The Season of Infamy – Play as Batman in all new story missions featuring legendary super-villains invading Gotham City, with new story arcs, missions and gameplay features.
- Gotham City Stories – Play as Batman’s key allies in narrative missions extending their storylines, from both before and after the events in Batman: Arkham Knight.
- Legendary Batmobiles with Themed Tracks – Drive the most iconic Batmobiles from Batman’s 75-year history, on custom-built race tracks, each themed to that Batmobile’s specific era. Every Batmobile will be drivable across every race track.
- Crimefighter Challenge Maps – Engage in a series of new challenge maps utilizing the unique play styles of Batman and his allies.
- Character Skins – A variety of skins from across the eras for Batman, Robin, Nightwing and Catwoman.
The biggest driver for me is the chance to play as Batgirl. The other key content is pretty story focused as well, but I’m assuming it won’t be enough to really add up to the length or detail as to what a full game would offer. I haven’t played the game yet, but I would think driving around in the Batmobile and shooting things and racing won’t be as fun after a certain point. And challenge maps have never really grabbed my interest in the Arkham series. They’re fun, and I am a completionist, but not a big draw to me.
Here’s the official statement from WB Games:
We’ll be building more narrative, more missions, more challenges and more characters and vehicles that we want players to experience, even though they didn’t fit into the storyline of Batman: Arkham Knight.
We’ve heard from our community that you want more information on what we’ll be delivering in the Season Pass. While we aren’t ready to unveil every aspect of the content we’ll be developing, we would like to share more detail now to give you a better sense of the scope of the Season Pass.
Once we gain the exact specifics to this new content, maybe I’ll find that $40 more appealing.
(Click on the image below to enlarge)
Directed by Sefton Hall, Batman: Arkham Knight will be available on June 23, 2015 for Xbox One, PlayStation 4, and PC.
Source: WB Games