Hello friends! survived E3 2012 and managed to get my paws on some really interesting games releasing soon. Although I did not get to see everything – mostly because the place was a zoo – I was able to check out the new Tomb Raider by Crystal Dynamics.
Now this isn’t your Grandpa’s Tomb Raider – gamers will be receiving the full reboot treatment. Crystal Dynamics did not have a playable demo, but they did sit us down to give an in-depth look at the gameplay mechanics, tone, and flow of the game.
As you can see in the picture above and what has been somewhat speculated, Tomb Raider slightly resembles the Uncharted franchise. There are some climbing and adventuring gameplay that mirrors the aforementioned game. But it is more than that. It is kind of a mix between Uncharted and Metal Gear Solid: Snake Eater. There is a survival element that makes it feel really gritty and adds more tension than Uncharted: Drake’s Fortune.
The game is unfinished, but there are a few things I would like to point out that didn’t really appeal to me. There is a sequence at night that was shown and what was on screen was pretty difficult to see due to the dark tones and shading. The graphics are not finalized so I will hold back until I get the game in my console.
I like the new take on Ms. Croft. This young, virile, and doe eyed Lara is not the explorer we once new her as. This opens the door for amazing possibilities for character development. I’m excited to see where Crystal Dynamics takes this iconic character. From what we have seen from the E3 2012 trailer, we’re looking at the journey of how Lara became the tomb raider we know and love, and I dig that.
You can read my full, more in-depth review of the gameplay preview over at Game Rant.
Unfortunately the game was delayed, but expect Tomb Raider in stores March 5, 2013 for PS3, Xbox 360 and PC.