Preview 11-Minutes of Gameplay from Crystal Dynamics’ ‘Tomb Raider’ (34 Screenshots)

Crystal Dynamics Tomb Raider Gameplay 9

The Tomb Raider reboot from Crystal Dynamics is right around the corner. With March 5 quickly approaching, more and more content has been revealed in anticipation of its release. Will the revival of Lara Croft be taken as well as the gameplay and developers promise? See for yourself after the jump with an 11-minute gameplay walkthrough.

Despite hitting a few speed bumps along the way, March 5 couldn’t come soon enough. Originally slated for a 2012 release, Crystal Dynamics had postponed Tomb Raider in order or to deliver the best game possible. After seeing the preview at E3, I can see why they chose to delay the release. It wasn’t that it was terrible, but some fine tuning was necessary.

Crystal Dynamics Tomb Raider Gameplay 5

Within the gameplay shown below, I can see a lot of improvements. The graphics feel more polished, the AI looks somewhat intelligent, Lara isn’t talking to herself every five seconds, and it seems to run smoothly to push the story along. I was a bit worried that it may bear too many similarities to Uncharted, but after seeing this, it is obvious that Tomb Raider has grown into its own.

Lara does seem to get herself in a lot of trouble doesn’t she? That may become tiresome if that’s all the game puts her through. We wouldn’t want it to end up as straight misery porn. It’s nice to give the protagonist obstacles to challenge the player, but in everything Crystal Dynamics has shown, Lara is been dealt one bad situation after another.

Crystal Dynamics Tomb Raider Gameplay 16

The walkthrough suggests gamers will revisit certain areas of the island, which hopefully makes the game less linear that it may seem. From the level of detail to just the story alone, Tomb Raider should be a pretty grand ol’ time. By the end will this young woman become the tough Lara we know and love or will she be completely different?

Tomb Raider Monastery Escape Walkthrough 14

I’m definitely excited for this release. I’ve never been a big fan of Tomb Raider, but this reboot feels fresh for the franchise and I like the direction Crystal Dynamics have taken. With the dark tone – she gets impaled by a metal rod through her head – and the character building potential, I think the developers have done a fine job at molding Tomb Raider into their own game.

Tomb Raider releases March 5, 2013 for the PlayStation 3, Xbox 360, and PC.

Source: Crystal Dynamics


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